FMP Evolution of Robots (Fully Completed)
This the final rendered/ finished FMP animation for the project, here I have adapted on the previous video as I have made sure that the video has been rendered with a Quicktime file rather than a AVI file. As before hand I rendered the videos in after effects using an AVI file which made it harder to render the files properly as half of the video compositions didn’t render at all. This time I made sure I changed it to Quicktime and Photo JPEG which has dramatically improved the rendering quality of each of the video compositions. Furthermore because of this I have added a lot more of the footage I animated in after effects, providing the full animation compared to selected parts of it. However due to time approaching on the deadline I had some issues when making all the scenes I Intended to make in the storyboard. But this is due to me being slightly too ambitious putting too much work on my self making a 10 minute animation above, rather than a 1-2 minute animation.
Nevertheless I like how this animation has come out, as I have spent some extra time going through each of the compositions adding sound effects, vocals and timing to make the animation more appealing for the target audience. Plus when going through each of the individual scenes I have considered more of the character movement, using the 12 principles of animation research I had collected in previous posts. This helped me because it allowed me to consider the characters in a more interesting way, compared to a typical robot character, so by adding human timed run cycles, to make the characters look more like advanced robots. But of course I have kept the animation to have a majority of robotic movements as they are robots, so that particular style of movement is natural to those characters.
By using a combination of After effects and Premiere pro I was able to produce this final video, as I used my Photoshop rigs in After effects to animate the characters using the anchor points and puppet tool to make each of the individual layers in the Photoshop files to move accordingly. Plus I also rendered the animations in after effects to get an effective, HD quality to the animation, by adding some basic effects and sound to help me with the animation process. For instance I used the computer’s dialog to add the audio waveform effect onto the mouth to show that he is speaking, which will help the audience to identify who is speaking in the scene. But the majority of the sound was added later in Premiere pro to help me get the audio in the specific places without having to continuously render the animation to hear the sound like in After effects.
I think for next time I could add some colour correction to the animation to make some of the scenes look more softer or give a particular feeling to the audience making them immersed in the scene. However I think that the sparks effect has come out nicely and fits with the animation, allowing the audience to clearly see what is happening in the scene without getting confused. I think though I should have added the scene where the robots get dropped off into the factory to help show the audience how the robots ended up in the factory in the first place. But other than I think the animation came out really well, with a few problems along the way I finally got to my final idea for the animation.